#SKATEBIRD XBOX MANUAL#It’s a pretty interesting take on the system that does help to give SkateBIRD a more unique identity, and it works well for getting a quick boost of speed just before hitting a ramp by adding a manual into the mix or hopping and quickly pulling off a flip trick.Īnother point in favor of the game is the visuals and music. As you get a higher score and a bigger modifier, you go faster and faster. Instead of having to build up speed by going up and down ramps, your actual top speed is decided by your overall score modifier. Some of the missions require you to get quite high on vert ramps, to grab a collectible or a letter or something. There’s also an interesting take on the speed system. Combined with the soundtrack and the new unlockables for your bird and skateboard, it’s a lot of fun to just skate around and pull off tricks. While most of the time limits are tight, they mostly just add a nice feeling of challenge to the missions, at least those missions that are clear on your goal. Once you’re used to the slightly weird controls, you can successfully pull off some pretty amazing combos. If it sounds like I’m dumping on SkateBIRD I want to make it clear that it is still a good game. I have never felt more affinity with a video game character in my life. In the end, I don’t even know what changed to make it work, but I can say that I’m glad to see the back of that particular mission. I bounced between the rooves for ages, having to restart the mission over and over again, each time being forced to rewatch that same opening section before I could start. There were even several times where I completed objectives without knowing what I was doing, such as in the second level when you’re asked to bounce between the different rooftops using the strategically placed vents. Your actual mission isn’t always explained to you terribly well, and you can be left banging your head against a wall trying to accomplish them within your strict time limits. Compounding the issue with tight time limits is the problem of unclear goals. Some of them feel fine, giving you plenty of time to get things done, but more often than not you’re given very strict time limits to accomplish your various goals. There’s an overall problem with the time limits here. For instance, whenever you’re called on to get up a ramp, chances are that you’re either going off the end at least once, at certain points climbing these inclines is timed, which means the game can get a bit frustrating. It’s also a fair bit harder to get your bird to go through some of the tighter gaps at times. It’s really easy to accidentally upend your bird, ruining your score multiplier as well as your momentum. I'm like 99% percent sure that the skateboard isn't supposed to be going through me like that.Ĭonsequently, it takes a fair bit of getting used to if you really want to do well in SkateBIRD. #SKATEBIRD XBOX PRO#So all in all, if you’ve played a Pro Skater game at all in your life, this will feel pretty familiar. The only key difference in terms of actual buttons is that you hold a face button to manual, rather than tapping a combination of the direction buttons. All of the face buttons are all the same for a start, and you spine transfer in a pretty similar way too. In terms of gameplay, SkateBIRD has controls that are suspiciously similar to Tony Hawk’s Pro Skater. It was really hard for my skatebird to hear this guy's existential terror over how rad that scarf, hat, and science goggles combo is. There’s no real explanation as to why exactly it is that you and the other birds can skate, but this isn’t the sort of game where the answer is likely to matter. One day you notice that your ‘big friend’ hasn’t been feeling so great lately, so you and the other birds decide to use your skateboarding prowess to try and make them feel better. It’ll also be available on Xbox Game Pass on launch.In SkateBIRD, you control your own custom-made Avian extreme sports enthusiasts. #SKATEBIRD XBOX SERIES#SkateBIRD is currently scheduled to release on September 16 on Xbox Series X|S, Xbox One, Nintendo Switch and PC. You can check out an apologetic trailer for the new release date below. Following launch, the team have plans to add a new Skate Heaven stage and a “Pet the Bird Mode” to boot. The game was originally intended to launch in August, but was delayed into September for more polish. Your moves will also help bring more birds to your skate park, who’ll have missions to complete that help unlock new areas. Developer Glass Bottom Games has announced a slight delay for its upcoming avian skateboarding game SkateBIRD, with the title now expected in September.Īs the name implies, SkateBIRD does a cheeky wink to its inspiration, letting you loose as a pro-skating “tiny hawk.” ( We see what you did there.) You’ll be grinding around bird-sized skateparks made from cardboard and sticky tape, and hunting down fancy clothing, mixtapes and more.
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